#ifndef FOOD
#define FOOD

#include <SFML/Graphics.hpp>
#include <time.h>
#include "define.h"

class food
{
public:
	food();
	~food();

	void set_new_pos(); //quand mourut, on le fait respawn

	sf::Vector2f get_position();
	void draw(sf::RenderWindow *App);



private:
	sf::CircleShape dessin;
};

#endif